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141.
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142.
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AI game programming wisdom 3 / edited by Steve Rabin by Series: AI game programming
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, Mass. : Charles River Media, c2006
Other title: - AI game programming wisdom three.
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672A4263 2006, ...
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143.
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144.
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Beginning game programming / Jonathan S. Harbour by
Edition: 2nd ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston : Thomson/Course Technology, 2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672H352 2007, ...
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145.
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146.
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Creating music and sound for games / G.W. Childs IV by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston : Thomson/Course Technology, c2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672C449 2007.
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147.
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Game character animation all in one / Les Pardew by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection TR897.7 . P356 2007, ...
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148.
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Game design : a practical approach / Paul Schuytema by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston : Thomson/Delmar Learning, 2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672S38 2007, ...
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149.
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150.
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Game development essentials : video game art / Todd Gantzler by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Clifton Park, NY : Thomson/Delmar Learning, c2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (2)Location, call number: LIC General Collection QA76.76 . C672G368 2005, ...
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151.
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Game development with Lua/ Paul Schuytema, Mark Manyen by Series: Game development series
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672S382 2005, ...
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152.
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Game engine toolset development / Graham Wihlidal by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson Course Technology, 2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672W545 2006.
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153.
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154.
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Game programming all in one / Jonathan S. Harbour by
Edition: 3rd ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672H355 2007, ...
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155.
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Game programming gems 6 / edited by Michael Dickheiser by
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, Mass. : Charles River Media, c2006
Other title: - Game programming gems six.
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672G3646 2006, ...
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156.
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158.
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159.
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Make amazing games in minutes / Jason Darby by
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Hingham, Mass. : Charles River Media, c2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672D35 2006, ...
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160.
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