Results
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161.
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162.
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Real-time cinematography for games / Brian Hawkins by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Hingham, MA : Charles River Media, 2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672H375 2005.
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163.
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164.
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Serious games : games that educate, train and infrom / David Michael, Sande Chen by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston : Thomson/Course Technology, 2006
Other title: - Games that educate, train and infrom
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672M535 2006.
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165.
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The game producer's handbook / Dan Irish by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672I59 2005.
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166.
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Ultimate 3D game engine design & architecture / Allen Sherrod by
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, Mass. : Charles River Media, c2007
Other title: - Ultimate 3D game engine design and architecture.
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672S538 2007, ...
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167.
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168.
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169.
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170.
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Picture yourself creating video games / Jason Darby by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, Mass. : Course Technology, c2008
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (2)Location, call number: LIC General Collection QA76.76 . C672D357 2008, ...
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171.
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DarkBasic pro game programming / Jonathan S. Harbour, Joshua R. Smith by
Edition: 2nd ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston : Thomson Course Technology, c2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (5)Location, call number: LIC Stack QA76.76 . C672H354 2007, ...
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172.
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173.
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ActionScript 3.0 game programming university / Gary Rosenzweig by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Indianapolis, Ind. : Que Pub., c2008
Other title: - At head of title: Gary Rosenzweig's
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672R73 2008.
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174.
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175.
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The black art of Halo mods / Stephen Cawod, Patrick Chin by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Indianapolis, Ind. : Sams, 2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672C29 2006.
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176.
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Starting out with Alice / Tony Gaddis by
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston : Pearson Addison Wesley, c2008
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672G28 2008, ...
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177.
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178.
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Beginning C++ through game programming / Michael Dawson by
Edition: 2nd ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (2)Location, call number: LIC Stack QA76.76 . C672D395 2007, ... Not available: LIC(LABUAN INTERNATIONAL CAMPUS): Checked out (1).
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179.
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180.
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