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1.
Director MX 2004 games : game development with Director / Nik Lever by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: London : Focal Press, 2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC Stack QA76.76 . C672D57 2005, ...

2.
Game development essentials : game artificial intelligence / John Ahlquist, Jeannie Novak by
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Clifton Park, NY : Thomson/Delmar Learning, c2008
Availability: Items available for loan: MAIN LIBRARY (2)Location, call number: Main Library General Collection QA76.76 . C672A425 2008, ...

3.
Game development essentials : game simulation development / William Muehl, Jeannie Novak by
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Clifton Park, NY : Thomson / Delmar Learning, c2008
Availability: Items available for loan: MAIN LIBRARY (2)Location, call number: Main Library General Collection QA76.76 . C672M83 2008, ...

4.
PSP hacks, mods, and expansions / Dave Prochnow by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York : McGraw-Hill, c2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.9 . A25P76 2006.

5.
Audio programming for interactive games / Martin D. Wilde by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Amsterdam : Focal Press, 2004
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC Stack QA76.76 . C672W55 2004, ...

6.
The OpenGL extensions guide / Eric Lengyel by Series: Graphics series (Hingham, Mass.)
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Hingham, MA. : Charles River Media, 2003
Availability: Items available for loan: MAIN LIBRARY (1)Location, call number: Main Library General Collection T385 . L43 2003.

7.
Creating games in C++ : a step-by-step guide / David Conger ; with Ron Little by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley, CA : New Riders, c2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.73 . C153C664 2006, ...

8.
Fundamentals of math and physics for game programmers / Wendy Stahler by Series: Game design and development
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Upper Saddle River, NJ : Pearson/Prentice Hall, c2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (5)Location, call number: LIC General Collection QA76.76 . C672S73 2006, ...

9.
Handbook of computer game studies / edited by Joost Raessens, Jeffrey Goldstein by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Cambridge, MA. : MIT Press, 2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC Stack GV1469.15 . H36 2005, ... MAIN LIBRARY (1)Location, call number: Main Library Reference Collection GV1469.15 . H36 2005.

10.
Level design for games : creating compelling game experiences / Phil Co. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley, CA : New Riders, 2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672C6 2006, ...

11.
Hacking video game consoles : turn your old video game systems into awesome new portables / Ben Heckendorn. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Indianapolis, Ind. : Wiley Pub., c2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672H43 2005.

12.
Build the ultimate gaming PC / K.R. Bourgoine and Matthew J. Malm by Series: ExtremeTech
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Indianapolis, IN : Wiley, c2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection TK7887 . B68 2006.

13.
Beginning math concepts for game developers / John P. Flynt, Boris Meltreger by
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (4)Location, call number: LIC Stack QA76.76 . C672F589 2007, ... Not available: LIC(LABUAN INTERNATIONAL CAMPUS): Reserve Missing (1).

14.
The game artist's guide to Maya / Michael McKinley. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: San Francisco : SYBEX, c2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC Stack TR897.7 . M395 2005, ...

15.
3D game animation for dummies / Kelly L. Murdock. by Series: --For dummies
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Hoboken, N.J. : Wiley, 2005
Other title:
  • Three D game animation for dummies
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672M87 2005.

16.
Getting started with game maker / Jerry Lee Ford by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston : Course Technology/CENGAGE Learniong, c2010
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection QA76.76 . C672F67 2010.

17.
Artificial intelligence for games / Ian Millington by Series: Series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Amsterdam : Elsevier, 2006
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672M555 2006, ... MAIN LIBRARY (2)Location, call number: Main Library Multimedia Collection QA76.76 . C672M555 2006, ...

18.
Discover the game with Alias / Alias/Learning Tools
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Toronto, Ont. : Alias/Learning Tools, 2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (2)Location, call number: LIC General Collection TR897.7 . D57 2005, ...

19.
Physics modeling for game programmers / David Conger by
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology PTR, 2004
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (4)Location, call number: LIC Multimedia Collection QA76.76 . C672C66 2004, ... Not available: LIC(LABUAN INTERNATIONAL CAMPUS): Reserve Missing (1).

20.
In the mind of a game / John P. Flynt by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2006
Other title:
  • Mind of a game
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (1)Location, call number: LIC General Collection GV1469.2 . F58 2006.

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