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Creating your world : the official guide to advanced content creation for second life / by Aimee Weber... [et al.]

By: Contributor(s): Material type: TextTextPublication details: Indianapolis, IN : Wiley Publishing, Inc., c2008.Description: xvii, 398p. : col. ill. ; 24cm. + 1 CD-ROM (4 3/4 in.)ISBN:
  • 0470171146 (pbk.)
  • 9780470171141 (pbk.)
Subject(s):
Contents:
Second life 101 -- Mastering second life's building blocks-- Advanced building techniques -- Let there be texture (and light)! -- Working with clothing and accessories -- Getting your feet wet with scripts -- Advanced LSL scripting -- Scripting the fun stuff -- Optimization--creating a comfortable user experience -- Terraforming -- Animation--breathing life into avatars -- Performance and fighting the lag monster -- Action! creating Machinima -- Creating an airplane -- Appendices-- Index
Summary: The book includes details on how to design and use Second Life content, covering such important skills as building, texturing, scripting, animating, and terraforming and discusses how to create scripts to communicate and interact with the world and manage data
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Holdings
Item type Current library Home library Call number Vol info Copy number Status Date due Barcode
Book Book LIC(LABUAN INTERNATIONAL CAMPUS) LIC General Collection LIC(LABUAN INTERNATIONAL CAMPUS) LIC General Collection GV1469.25 . S425W43 2008 (Browse shelf(Opens below)) 1 Available 1000220284
CDR CDR LIC(LABUAN INTERNATIONAL CAMPUS) LIC Multimedia Collection LIC(LABUAN INTERNATIONAL CAMPUS) LIC Multimedia Collection GV1469.25 . S425W43 2008 (Browse shelf(Opens below)) CDR/RACK 1 Available 1000220285

The CD-ROM includes textures, avatar templates, more than 100 sample animations, scripts and many utilities to help Second Life content creators. It, also includes examples of great machinima and tutorial files so you can follow along and compare your work to the pros

Includes bibliograhic references (376-377) and index

Second life 101 -- Mastering second life's building blocks-- Advanced building techniques -- Let there be texture (and light)! -- Working with clothing and accessories -- Getting your feet wet with scripts -- Advanced LSL scripting -- Scripting the fun stuff -- Optimization--creating a comfortable user experience -- Terraforming -- Animation--breathing life into avatars -- Performance and fighting the lag monster -- Action! creating Machinima -- Creating an airplane -- Appendices-- Index

The book includes details on how to design and use Second Life content, covering such important skills as building, texturing, scripting, animating, and terraforming and discusses how to create scripts to communicate and interact with the world and manage data

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