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1.
Voice-over for animation / Jean Ann Wright and MJ Lallo by Series: Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Amsterdam : Elsevier/Morgan Kaufmann Publishers, c2009
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (2)Location, call number: LIC General Collection PN1995.9 . V6W75 2009, ...

2.
Essential mathematics for games and interactive applications : a programmers guide / Jim M. van Verth, Lars M. Bishop by Series: The Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Amsterdam : Morgan Kaufmann Publishers, 2004
Availability: Items available for loan: MAIN LIBRARY (2)Location, call number: Main Library Multimedia Collection QA76.76 . C672V47 2004, ...

3.
Game physics engine development / Ian Millington by Series: The Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Boston : Amsterdam ; Morgan Kaufmann Publishers, c2007
Availability: Items available for loan: MAIN LIBRARY (2)Location, call number: Main Library Multimedia Collection QA76.76 . C672M55 2007, ...

4.
Physically based rendering : from theory to implementation / Matt Pharr, Greg Humphreys by Series: Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Amsterdam : Elsevier/Morgan Kaufmann, c2004
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (5)Location, call number: LIC Stack T385 . P4377 2004, ...

5.
Real-time collision detection / Christer Ericson by Series: Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Boston : Elsevier, c2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC Stack QA76.76 . C672E75 2005, ... MAIN LIBRARY (2)Location, call number: Main Library Multimedia Collection QA76.76 . C672E75 2005, ...

6.
Visualizing quaternions / Andrew J. Hanson by Series: Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: San Francisco, CA. : Amsterdam ; Boston : Morgan Kaufmann ; Elsevier Science [distributor], 2006
Availability: Items available for loan: MAIN LIBRARY (1)Location, call number: Main Library General Collection QA196 . H36 2006.

7.
3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly by Series: Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Amsterdam : Morgan Kaufman Publishers, c2005
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC Multimedia Collection QA76.76 . C672E15 2005, ...

8.
Game physics engine development / Ian Millington by Series: The Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print optical disc; Literary form: Not fiction
Publication details: Amsterdam : Morgan Kaufmann Publishers, c2007
Availability: Items available for loan: LIC(LABUAN INTERNATIONAL CAMPUS) (3)Location, call number: LIC General Collection QA76.76 . C672M55 2007, ...

9.
Physically based rendering : from theory to implementation / Matt Pharr, Greg Humphreys by Series: Morgan Kaufmann series in interactive 3D technology
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: General;
Publication details: San Francisco, Calif. : Oxford : Morgan Kaufmann ; Elsevier Science [distributor], 2010
Online resources:
Availability: Items available for loan: MAIN LIBRARY (1)Location, call number: Main Library General Collection T385 . P43 2010.

10.
Collison detection in interactive 3D environments / Gino van den Bergen by Series: Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: General;
Publication details: Amsterdam ; Boston : Elsevier/Morgan Kaufman, c2004
Availability: Items available for loan: MAIN LIBRARY (2)Location, call number: Main Library General Collection TR897.7 . B482 2004, ...

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